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Being (grand) players — review of digital games and their potential to enhance intergenerational interactions |
Author(s) | Liliana Costa, Ana Veloso |
Journal title | Journal of Intergenerational Relationships, vol 14, no 1, January-March 2016 |
Publisher | Taylor and Francis, January-March 2016 |
Pages | pp 43-59 |
Source | http://www.tandfonline.com |
Keywords | Multi generation families ; Family relationships ; Computing [leisure] ; Literature reviews. |
Annotation | Recently there has been growing interest in the way in which digital games can affect intergenerational interactions. Although the existing body of knowledge on intergenerational digital games is quite extensive, a systematic understanding of how digital games can enhance intergenerational interactions is still lacking. This paper reports on the state-of-the-art of current digital games and their utility in enhancing intergenerational interaction. 36 papers published between 2006 and 2014 in English-language publications met inclusion criteria. The review presents sets of recommendations for designing game-mediated environments to enhance intergenerational interaction. (JL). |
Accession Number | CPA-160617222 A |
Classmark | SJC: DS:SJ: HPC: 64A |
Data © Centre for Policy on Ageing |
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...from the Ageinfo database published by Centre for Policy on Ageing. |